If cooling is insufficient, the reactor will gradually overheat and eventually explode. IC2 Machines do not explode bythemselves. cindylo. IC2 has a "contriversial" feature that machines have different power tiers (and they explode if connected to a higher tier). 8. I prefer IC2 experimental over classic because it is more complicated and have some more items. They are not easy to make. so why not create a topic about it right? at the moment there's pretty much 2 teams, one team being the ones who like which. Need Help! : r/feedthebeast. The system works like so: Input chest with a mark one chassis pipe (one module slot) with a quicksort module. Note that the MFE unit stores 15 times the power. For example, IC2 machines such as the compressor don't handle the empty/full signal right due to the upgrade slots. Join. 12-1. Hey all, So, I'm a huge fan of the concept of Infinity Evolved, and played the early game of it. For TE machines, use the black square icon with 4 dots on the corners, which allows external input/output handling, on the connected side. It appears randomly. this reactor. It also is used to refill Fuel Cans and Jetpacks. People say that use a LV transformer but doesn't work (If this is a noob design, I'm very sorry)I like the way some packs punish you like IC2 machines exploding. Turn IC2 jetpack engines on and off. Sep 13th 2013. Hey guys! Today I experiment with IC2 a little bit. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself. It's simply the best way to power stuff without human intervention unless you want to have an enormous base with trains, rails, trees, boilers, laggy nether lava pumps or others things all. The position of the orange dot can be changed by right-clicking the desired. Doing so ignores the power limits, preventing your machines from exploding. It can only maintain 25 chunks and can be fed power directly from the BatBox. Enigmatica 2 Expert Server 1. Note that: GregTech machines not mined with a wrench will not be dropped. #3. I've made us a Google Doc sheet comparing EU/t consumption, length of operation and total EU consumption for the overclocked IC2 machines. They are made by putting 8 Refined Iron in an O formation. It acts like an ordinary TNT block, though it is five times more powerful. Speiger removed the In Progress label on Apr 10, 2015. The reason why your furnace is exploding is because it takes LV power without the upgrades. The paragraph highlights the different exhibits on each floor of the science museum. 1)Leave it like it is (actually I really don't thinks there is any reason to enabling IC2 machines since auto-machines are practically same except different ratio for overclock upgrades + GT ones have advantages like autoeject, ability to use covers and other GT upgrades, energy outputing, etc. I actually stopped playing with IC when IC2 came out because I. Doing so ignores the power limits, preventing your machines from exploding. Connecting the power before you apply the upgrade will result in the machine's explosion. How do you make a machine explode? I know this is sort of a weird question but it's for a boss fight on a map I'm creating. Used IC22: IC2Classic 1. IC2 Advanced Machines updated for 1. IC2 machines can be connected to RF with a mekanism universal cable. Plus, IC2 machines now take much longer to craft and are somewhat harder to auto-craft due to the introduction of Gregtech style hammering and plating. The gregtech wiki is confusing when it says you don't need lossless mode because it is referring to machines exploding, not recovering the machine intact: in other words, a regular wrench will. It does not happen on its own, you need to willingly plug a higher voltage cable into a lower voltage machine. Good luck!0. Plug in Ultimate Energy Cable (or anything else from that Modpack) to the Cube and your IC2 Machines for easy power. Watson 777 · 1/29/2013. ini file, as all the machine recipes are shaped, by using it like you use the machine files. IC2 is also particular about how you pick up the machines, requiring you to use a Wrench to safely dismantle them rather than smacking them with a pickaxe and getting only a blank Machine Frame. IC2 machines can be connected to RF with a mekanism universal cable. I am sure. 10/10 ruse. Condenser. We do have advanced machines now thanx to alblaka. Yup. The idea of wires and machines exploding is one I hate. The thing about IC2 is that its the E-Net itself that does the exploding, and while we do register with the net, I think we tend to directly push power into the receiver via the interface (Java) directly. Block Cutting Blade. But you dont need to use the reactor, you can power your ic2 machines using RF if you connect them with mekanism cablesItem transfer in Enigmatica 2. It grows very quickly and drops sticky resin when harvested. With mods that store your corpse, it's a fun way to permanently lock up your inventory; which gives me a very calming zen feeling of detachment from material possessions. The Lava Cells are stackable and thus require less maintenance, but cost 4 Tin ingots to. All, The problem of the day -- machines blowing up (IC2 Experimental): My end goal is to craft Quantum armor. Reactors are capable of outputting considerable power: each Uranium Cell will output 5 EU/tick, meaning that high-output Reactors need high-level infrastructure to avoid machinery damage: HV_Transformers, MFS Units and Glass Fibre Cables. Much like machines in the real world, the machines and cables in Industrial Craft 2 will only accept up to a certain level of voltage. Seeing Industrial Craft stuff on the Minecraft wiki (for some reason) was my first taste of Feed the Beast. You can best take. 9 are now available. The Coolant Cell is an item created by putting a Water Cell in an Extractor. The Energy Storage Upgrade is often used in combination with the Overclocker Upgrade, due to the fact that the Overclocker Upgrade makes the machine consume. W. I used those in a mfe that charged the machines. EU is Packet based, so EU/t is never limited, but EU/p is so you will need many blocks outputting power to reach high EU/t values. Also mind in SMP players can fiddle with machine upgrades despite zone protection. 6, and called it IC2 Classic. 0. Industrial Craft 2 Classic (Often abbreviated as 'IC2' or 'IC2C') is a large mod that adds machines and gameplay mechanics that focus on electricity generation (in the form of EU), transportation of electricity, and machines that process materials or transform the nearby landscape. It is very efficient at macerating items when its RPM is high, but much less efficient than a regular Macerator at low RPM. 2. with the pretty heated discussions lately about the way that IC2 exp is going I started wondering, what would others change in IC2 exp for it to be more to their ideas. Vanilla IC2 machines do not have this limitation in the current build, but you should not count on it. Immersive engineering wire should convert correctly. It is simpler to craft, but otherwise inferior to the MFE Unit (Tier 2) and the MFS Unit (Tier 3). Which caused another explosion. When supplied with scrap, the process is greatly accelerated and more efficient, consuming 166,666 EU. The result is a cascade of exploding machines. Thermal expansion machines don't implement the "has work" signal, so there's no way to tell if it is still processing items. 9, 1. Crop-Matron. So i did the conversion using RF Consumer and Energy Brigde and IC2 Producer and connected it using glass fiber cables. When a wire burns up the only 2 things that happen are that the wire is removed and that particles are spawned. It still contains bugs, but it should be mostly working. The interest is what you do with the machines. IndustrialCraft 2 feels less modern, to be expected since the mod has been around for so long. It's a death by a thousand cuts problem. Comments (51) Files. The author believes his class should visit the science museum’s second floor. Certain machines (including energy storage blocks such. For example, trying to power a Macerator (tier 1) with 128 EU/t (tier 2) will result in the Macerator exploding, destroying it. The machines exploding with higher voltage is maybe a tad overdone. Rather than machines exploding when they have more voltage than they can handle, things explode when they receive more power than they can handle. However it ruins the mod, the fact that you can use tin cables in the nuclear reactor, or you can input 8000 EU in a 32 EU machine. A typical basic machine uses 600 gJ every second - less for low power machines like the Oxygen Sealer, more for high power machines like the Electric Furnace. The server is about eight months old and the regulars want to start the world over. Im happy to present you MyModpackList a site inspired by MyAnimeList and allows you to make your own list of modpacks you want to play/already played and rate them ! We need beta testing so any feedback is apreciated (1 / 2. The electric sorting machine can't pull items, so the chest can't be adjacent to it and must have something else feeding the items in. #3. TheHawk3672 Feb 27th 2022. a Red Orchid when planted on top of a piece of Redstone makes 1 redstone. Same as Machine Exploding. GT cables/wires can be used to connect IC2 machines, but pay attention to the EU output. EU - Energy Unit is the measure of energy used by IC2. Well, i was playing modded minecraft, and the game censored itself. 5 version of Tekkit and especially IC2 was really fun to play with. Semifluid. If you like crystals that actually grow when you see them, choose Factorization. Business, Economics, and Finance. 312. Step 4: wire the Electric Engine to the Kinetic Generator with IC2 cable, and attach the power end of. There should be no need to do a clean install. Okay, I don't know if I possibly have a conflicting mod here, or if something in IC2 itself is messed up. And I would like something that was from IC2, machines exploding if incorrect. 4 beta build 1. The IC2 Pump is capable of draining liquids, Water or Lava, which can be used to fill an empty bucket or an Empty Cell. Exploding mechanisms. #3. If the storage is full, the generators stop producing power and using fuel. IC2 now available for 1. '. Whovian New Member. There's no real justification for it to me, and particularly with the work IC2 machines require now to create, I don't want to lose 30 minutes of work because I didn't realize a machine needed lower tier of power or something. The metal former has three modes which can replace the forge hammer and snips and will make automation easier. 8, there is a 30% chance that a wrenched machine will break, dropping a Basic Machine Casing or Advanced Machine Casing as per the one used to craft the machine. IC2 Machines do not explode bythemselves. For example, trying to power a Macerator (tier 1) with 128 EU/t (tier 2) will result in the Macerator exploding, destroying it. By running on electricity instead of burning items, it is able to shut off immediately upon finishing (thus avoiding wasted energy). A 512 EU Packet every tick going through 10 blocks of Insulated Gold Cable would lose 4 EU/t. I connected it to a BatBox with a copper cable and it exploded. 14. Takes very little power, something like 5rf/t per cloche. 12 low priority labels on Aug 27, 2017. Why did this explode? 11 15 comments Best Add a Comment That_Batman • 10 yr. - IC2's energy network is compatible with GT's. Jun 7th 2015 #21; Before we keep throwing things in that already said. Powering a machine or storage unit with too much EU/t will result in the machine exploding. Doing ic2 crops can be really annoying, but stickreed is useful. (edited by Fractalman) 0. Images. IC2: { { {id}}} The Nuclear Reactor is a generator that produces EU by slowly breaking down Uranium Cells. Stuff made in the metal former, compressor, block cutting machine and several others do work however. Within IC2, power comes in tiers. You really need to do a bit of everything as you go through E2E. . When stepping down, you can pull from 4 sides to split the power into 4 packets; you maintain the same EU/t and are. I don't care even if it makes it run slower. Needs to have it in Lossless mode to guarantee machines not to break. Create MOX fuel cells 5. ini in the config folder. The input is independent from that, in the 'machines' section. 1. I have 4 generators and they are all connected to a batbox. 11. 4. (RF -> Greg-EU) Add a GregTech "Pneumatic upgrade" to GT machines/Battery Buffers, then. I have personally never managed to burn a wire by accident. The key is proper use of voltage tiers. and it still woukdn't go in. Yeah, there is not a single IC2 machine that is worth that many resources, I'ma pass on playing like a blind moron. Edit Edit source View history Talk (0) Trending pages. Wind Mills. Just make sure your set up actually is correct. What can I do to stop this? did the Batbox blow up? the power system. Then put the programmed TFBP into the Terraformer by right-clicking it with the TFBP equipped and watch it do what it can do best: TERRAFORM . Energy The Compressor needs an input of. Copper Cable, maximum throughput 128 EU/ p in MC 1. 7. Need Help! Hi. TE: Make a machine core (tier 1 recipe, meaning its just basic resources to make), slap on some ingots and materials in a certain pattern > boom machine made. (edited by Fractalman) 0. ago. Only the machine itself explodes though. 4 stuff) machine and wire explosions have been disabled because the dev(s) are still working on the system and/or it is somewhat buggy. Speiger removed the In Progress label on Apr 10, 2015. The fact that you have to deal with machines being destroyed makes IC2 a very unpleasant experience for new players as well. 9! WITHOUT NATIVE RF SUPPORT! Hilarious, you sure got us good! I just love that the IC2 devs put time and effort into making a working prototype of IC2-RF as a hilarious joke instead of actually fixing their e-net that has been broken for years. I don't think thermal dynamics has one. 17solve transport pipes exploding from too many items. A Fandom user · 4/23/2013. Instead there are dozens of smaller things that add up to a less than enjoyable experience. I've disabled the options for Gregtech machines exploding in the rain and whatnot, but I'm having issues figuring out how to keep them from leaving craters if they are wired improperly. I had seen this in survival but didn't know if more machines were affected or. Pack. 7. 10 with IC2e and it explodes except my nuclear. If supplied with High Voltage or greater, the MFE will. I only know IC2 experimental machines, but I'm eager. The interest is what you do with the machines. 10 and 1. The Rotary Macerator is an upgraded version of the Macerator. I remember how voltage used to work - certain machines sent out their power at a certain voltage and things below that voltage would explode if not transformed down. [AddOn v1. I am using Mekanism, where energy conduits can directly power IC2 machines, therefore allowing a Big/Extreme reactor to power IC2 machines, and not require any IC2 power at all. It also outputs 512 EU/t, at HV. The vajra is still an incredible tool. Tip #2: You can use Mekanism's Universal cables directly, that will take power from your box as EU/t and feed any machine on the line, either in the form of EU/t for IC2 machines or internally converted to RF/t for RF-accepting machines, without having to worry about power converters. Even when using IC2 and not respecting tiers,. IC2 wrenches will not work with GregTech machines. If you have a cable that removes 1 EU from a packet every 5 blocks, sending two packets of 256 EU each instead of one of 512 EU gives you a loss of 2EU / 5 blocks. Good job guys. Several improvements have been made as well. Night Vision will take ~10-15 seconds to fade after being turned off. As for intuitive, coding wise it is (or was the last time I looked) a lot more simple than. 2. Does not having a proper documentation makes the mod more complex?. Powerful yes, well used no. tile. Machines but will only accept power if they do not get overcharged. • 5 yr. IC2 is a bit of a different beast. 6. Macerators keep exploding. Is it possible to add back the machines exploding and cable stuff from IC2 classic to IC2 experimental? The Wrench is a basic tool added by IndustrialCraft 2, which can rotate and safely dismantle IC2 machines. Player and Thunderdark decided to start pushing things forward in a new direction, and people promptly decided they didn't like that new direction so Immibis took the old 1. Spending 10 minutes getting a fucking compressor to work without exploding is never going to be worth it. You can charge a BatBox from a nuclear reactor if the output is low enough. I even tried Direwolf's old fashion way. . Handy dandy IC2 overclockers sheet. It's a heavily multiplayer based modpack based on creating towns and nations with others, researching new technologies, running governments, building infrastructure, and a whole lot more! r/feedthebeast •. I need a method of item transfer that's relatively early-game (I have some basic IE and IC2 machines) to get basic ore processing and automation going. The Nuke is a dangerous and expensive explosive device from IndustrialCraft 2 (IC2). A simple example would be Macerator > Electric Furnace. ) There are still tool tips saying cables can only handle so much EU and I remember in direwolf if you used a HV power. Handy dandy IC2 overclockers sheet. The electric kinetic generator and the electric heat generator. Do note that the only machine capable of accepting IC2 EU in GT is the. It is the most basic machine for. I fail to see how it makes you "think". 5 in fact. Steam is a type of liquid added by several mods that is usually produced by one machine and consumed by another to generate energy. IC2 experimental has no exploding machines or wire load limits. It's possible to make a Macerator run at 1 operation per tick (20 per second). Toggle Night Vision, including on the NanoSuit Helmet and QuantumSuit Helmet. Is there a way to make sure an IC2 machine/generator won't explode, even if I put a lot of power into it? Question. 95]Rocket Science v0. Perhaps drag from the air is causing undue friction? Sounds like you just cobble the wings together with a crude hammer and an anvil made out of cobble. Also mind in SMP players can fiddle with machine upgrades despite zone protection. The best analogy for the Draconic Reactor is the Nuclear Reactor from IndustrialCraft 2 (IC2). Extreme voltage is 512 to 2048 eu/p. If I were to take out the ONE thing from the ICY. It is currently developed for 1. You can modify the machine recipes in the shaped_recipes. (note,scanner I think can't take upgrades and is stuck on L4 power. A copper wire can carry 8192EU/t for example and you could feed a mass fab any voltage level. EU is not related to Redstone signal, but some machines can. (edited by Watson 777) 0. I have 4 machines next to each other in a row, a generator, macerator,electric furnace and extractor. drcrazy added 1. 2. It has it's own power system and some quirks that some players might not like (machines breaking when not picket up wiht a wrench, machines exploding when given wrong tier of power). Though, to understand IC2, you need to understand a. drcrazy self-assigned this on Oct 5, 2017. likewire if you go for a quick fix, it might go wrong- you should do it properly and take your time. IC2 is not like that, the ingame documentation is non existing, so you have to resort to a wiki, which isn't particullarly well mantained. Plutonium can also be used to craft passive, i. Consume MOX fuel rods in this reactor, may require auto manufacture of coolant and new bits if it's exploding other machines, that's because you need to add a couple of transformers between the mfsu and the other machines. EU is a much more involved system than FE/RF. Battery boxes can accept any voltage without exploding. Suppose RF is also dying for the newer versions though, it would be Tesla or Forge Energy people would want instead. But I have created a UU Generator by using 5 HV solar arrays on top of 5 MFSU storage units that feed directly into the mass fab and then another 5 HV solar array with 5 MFSU storage units that has 3x hv cable that goes between mass fab units to provide extra power. 8+ though. When the machines aren't running at full power, they get very loud because the sound code in IC2 is shit. Coal Cells and Biofuel Cells from Bio Cells. As cells decay inside the reactor, they produce heat. 64] Advanced Machines V3. immibis; Jun 9th 2013; immibis; May 28th 2016; Replies 256. It's pretty much like nuclear reactor with chambers in IC2 or blast furnacecoke oven in RC as it is now but on a much bigger scale. Then from the Batbox you can use IndustrialCraft2 powercables (like Insulated Gold Cable or something) to send EU from the Batbox to the EU machines. IC2 Cables have a maximum EU/ p rating that may not be exceeded, e. I'm running Immibis Core, as well, if that helps. Kinda defeats a large part of IC2 though, hence why i am wanting to just balance it out a bit, to make some of the power generation. 2] The /clone command is not working on machines and wires from the IC2 3 Replies, 6,454 Views, A year ago. Well, I moved everything in from the. Try MV or HV card if not just to rule that cause out. 4. If you want to focus on one right now, I'd say that Immersive Engineering has a lot of low cost solutions to item movement and power, as well as working well with other mods. Ic2 does have it's uses. . My nuclearcraft. It makes complete sense and if you play with your eyes open you can avoid it. Just put a HV conduit/transformer thingy on one, another on the IC2 machine, and connect with HV wire. 旧IC2と仕様は同じ模様。 ダッシュの速度が通常の3倍にまで跳ね上がる。ダッシュ中は常に電力を消費する。 ④Boots 旧IC2と仕様は同じ模様。 落下ダメージを無効化。ゴム、ナノブーツと違い電力で落下ダメージを肩代わりする。I think in 1. Overclocker upgrades stack exponentially, so every machine can process 20 items/sec, given enough OC-upgrades (and power). Until something as simple as solar power gets into other mods, I don't see Industrial Craft dying. I have a short video for demonstration. I've read about and tested the new wiring system in IC2 Experimental, and I have to say it seems like a huge step backwards. Compressor. Description. I built the Replicator a few days ago, connected it to my MFE with a glass fibre cable and found that I needed to build a scanner and Pattern Storage. ago I'm not sure if you're aware of this already, but in IC2 lately, the concept of EU/p is gone now. I figured it would be best to throw it out there in the event someone else has any of these issues, and possibly find a fix. Run your machine with 6 over clockers and then with then and consider if the speed gain is really worth the amount of hassle involved. First off, EU operates on a packet system. The real unique feature of IC2 (even exp) is that energy gets sended/injected by a seperate network which does everything for the generators/receivers and cables only are used for pathfinding + features (burning/shocking) That includes also the explosions. These are suitable for use in the Chernobyl-4 Nuclear Reactor, each capable of outputting incredible amounts of power!. Power overwhelming! Also, jump up to glass cables when you can, they save a lot of power loss and headaches, and once you've got machines using a number of speed upgrades, throw an energy upgrade in there to. 12] TechReborn machines don't explode Aug 31, 2017. I like how it makes your base unsafe with exploding machines, while also making loot chests unsafe with instant-death radioactive materials. My goal is to then give them, my players, familiar starting ground, but options to expand and grow. IC2 Reactor keeps blowing up my IC2 machines. 8. When given energy it produces UU-Matter. BOOM! Quick note: The rotary macerator hasn't exploded with a transformer. wired to other storage blocks) can be used to avoid cable loss on lengthy transmission lines; however, the material cost of crafting another storage block may well outweigh the extra 1 or 2 EU per packet you would otherwise lose. If a machine is given more power than the tier it can handle then it explodes. A roughly 6. g. When. I hooked up 3 high voltage solar arrays to a MFSU to power an electric furnace. Buuttt they become horribly inefficient. This process takes 1,000,000 EU or 166,667 EU if the Mass Fabricator has Scrap, which acts as an amplifier, 34 Scrap are required to fulling produce a UU-Matter with the cheaper cost. You can see their max input in NEI or if you. Step 7: The Soothing Hum of Power []. 10. L5 power wil l explode it. Picking up machines [] The Wrench is the only tool which can pick up GregTech machines. If you like crystals that actually grow when you see them, choose Factorization. I'm on version 1. Not in front of my E2E game but I seem to remember that the energy cubes are. It's vaguely useful, but outclassed by coke ovens+semifluid generator if you really must use a tree farm to produce EU. IC2. Fair warning, ic2 crops can only be auto-harvested by the IC2 machine (cropmatron I believe) My knowledge is mostly from 1. GT cables/wires can be used to connect IC2 machines, but pay attention to the EU output. If you attach a machine that accepts 32 or lower your network is. The two power systems simply have. It doubles almost all of your ores. You can set the direction (step-up, step-down, or redstone) in the GUI. Cables exploding, machines exploding, packets getting added together, but you don't get that in many other power systems. I've tried shift clicking, putting into the 4 upgrade slots, etc. Basic Machine Casing. 0. I have 4 generators and they are all connected to a batbox. 10] Advanced Machines - now with Array Solars! [Not to be confused with Solar Arrays] 256. 10+, just use TATW. g. 91. Transmitters send out a packet when able (usually up to 1 per tick), energy loss is calculated on each individual packet, machines explode and cables burn if a packet goes through them that exceeds the voltage limit, and receivers can receive any number of packets at. One way, perhaps the only way to obtain plutonium is from processing the depleted fuel rods from an IC2 reactor. In the experimental branch, these six batboxes will instead cause a power flow of 1x 192 EU/t in that cable. 89 - flying. It has always tried to emulate real life, and the recent changes even more so. ) voxalas. When the machines aren't running at full power, they get very loud because the sound code in IC2 is shit. 3. :D. One Water Cell takes 15,000 EU to electrolyze. (And I don't say that, because I made a mod, that will help you with exactly said thing)Combustion engine powering a quarry. A simple example would be Macerator > Electric Furnace. the proposed system in the experimental version is a violation of everything that i know about electricity. The BatBox is a Tier 1 energy storage device. The Induction Furnace is an advanced version of the Electric Furnace. Very few machines can accept anything beyond an RE-Battery. Geothermal Generators accept both Lava Buckets and Lava Cells. IC2 cables and machines do not explode when overloaded? Ma. I don't think IC2 explosions are that bad anymore. Not sure where we could post suggestions, but it would be nice to have more tooltip info like transfer rate on cables. The same fuel rod recipe doesn't show in FTB Beyond either. The ME drives are right next to the controller and the crafting cube is also about 10 blocks away. IC2 machines can use the Ejector Upgrade to output back into the same interface block that feeds them. Suddenly Thermal Dyanmics comes and even that's not true anymore with infinite RF/t conduits. Like other machines, there are two ways to provide the Extractor with Energy:. TileEntityEnergyCube@ebf03d8 (dim 0: 86/59/139) removal without registration. x環境ではこれらIC2 experimentalを要求するmodとは原則として共存できない。There are machines to assist with this in IC2. On each side place an Immersive HV Connector. Any other mode and its like gambling. It's actually just as good as the bigreactors now (eventually, mox takes a while without gregtech), save for the fucked up perpetual motion machine that is the turbines it provides. One upgrade enables a tier 1 LV (32 EU/t) machine to accept a maximum current of 128 EU/t (MV).